Moving a little deeper within software applications in this lesson, which teaches the different styles and patterns used often to create models and products. The 2 nd lesson of this section is for intermediate students and learners.So, in this lesson we learn about the Mouse and format, Extrude properties and features, some 3d functions such as fillet and Loft, revolved base and cut, and creating the rectangle and circular sweep patterns. This lesson teaches us about the basic tools used for creating 3d solid models and converting the blueprints into models. In this lesson we will learn the very basic knowledge of the interface and workflow of the program with a detailed introduction. The 1 st lesson in this section is based on the beginner level of understanding.Let us take a look at the highlights of the first section of the course:. While the last two sections are project-based that emphasis on practical knowledge and understanding. Where the 1 st section is based on theory and learning based on concepts and principals. The course of this training has been divided into major three sections.